For this, a block is first configured with its parameters and settings, and then a block preset is generated.
Then the preset can be used for other blocks of the same type, and the blocks will adopt the values specified in the preset.
In the following example, we create a preset from a Lighting Controller.
First, we set all the applicableparameters. Also, block settings, such as light circuits, lighting scenes and automatic functions, can be defined.
Next, we click on Create new preset in the block’s properties.
Then we assign a name and whether we want to include the parameters, the settings or both in the preset:
The Create button will create the preset.
Now we can add more Lighting Controllers and apply the newly created preset including it’s parameters and settings to them.
We select a block and chose the previously created preset from the drop-down list in the block preset properties:
The block then adopts the values from the preset.
Using the same method, we can assign the preset to other blocks.
You can also Manage: the presets from the block’s presets.
In the following window, presets can be renamed and deleted, or the assigned blocks can be reset to the default preset:
Assign blocks allows you to assign presets to multiple function blocks with one click:
If you change settings of a block that has a preset assigned to it, you can apply those changes to the assigned preset.
To do this, click on Update preset in the block properties:
A click on Restore preset will reset the block to its default values as specified by the assigned preset.
Supported blocks have a RtD input that can reset the block to its preset in case the any of the settings have been changed by the user:
Use case hotel room: Guests have adjusted the light control or temperature control to their liking. The block can be reset to its default values as per the preset via the RtD input before the next guest checks in.
The following blocks support a reset via the RtD input:
Intelligent Room Controller
Room Ventilation Controller