Audio Player Fixed Group

The Audio Player Fixed Group permanently links several Audio Player blocks. All players in the group always play the same content synchronously. This is particularly useful in rooms that are not acoustically separated, where the same source should play simultaneously.

The volume of each player stays independent, so an individual level can be set for each area of the building.
Players can also respond to presence, so playback is automatically paused or stopped in areas where no one is present.

Unlike dynamic groups, which are created in the app and can be changed at any time, a fixed group is created only in Loxone Config and remains permanent.

Table of Contents


Properties

SummaryDescriptionDefault Value
SelectionAll selected function blocks can be controller together.-
Enable AirPlayEnable AirPlay for all players of this group-
Enable Spotify ConnectEnable Spotify Connect for all players of this group-
Handle services by groupIf services are handled by player group, the configured players are not visible in Airplay and Spotifiy connect.-
Room Favorite PriorityIf checked, the first room favorite will always be used when the player is activated.-




Inputs

AbbreviationSummaryDescriptionUnitValue Range
V+Volume+Increase volume by value set in parameter (Vsts).
Double-click selects next favorite.
-0/1
V-Volume-Decrease volume by value set in parameter (Vsts).
Double-click turns off the player.
-0/1
VSet volumeIf the assigned Audio Players are set to different volumes, only the loudest players adopt the new value when the volume is changed; all other players follow accordingly but retain the volume ratio.%0...100
PlayPlay-0/1
PausePause-0/1
PPresenceStarts playback when 1.-0/1
PrevPrevious track-0/1
NextNext track-0/1
FavSet favoriteSelects a favorite based on its assigned ID number. If the selected ID does not exist, the first favorite is selected.-
AlarmAlarmPlays alarm sound at volume set in parameter (Va).-0/1
FireAlarmFire alarmPlays fire alarm sound at volume set in parameter (Va).-0/1
BellBellPlays doorbell sound at volume set in parameter (Vbell).-0/1
OffOff / LockPulse (< 200 ms): Outputs are reset / switched off.
Pulse (> 200 ms): Block is locked.
Dominating input.
-0/1
DisPcDisable periphery controlDisables inputs V+, V-, V, Play, Pause, Prev, Next, Fav, Bell, Buzzer, T5, TTS, Cs, BTp when On. (e.g child lock, cleaning)
Control via user interface is still possible.
-0/1
DisPDisable presenceAs long as this input is active, any change in value at input (P) is ignored.-0/1
T5T5 controlButton 2 : Volume up; double-click starts playback or choses next favorite
Button 5 : Volume down; double-click pauses playback
Button 3: Double-click activates (2C); triple-click activates (3C); (Roff) = 0: pauses playback
-
TTSText to speechConverts a Text to speech and plays it at the volume set in parameter (Vtts).--
LineInSet Line InSelects the Line In of an Audioserver as source based on its Line In ID.-0...∞
CsCustom soundPlays custom sound [filename] at volume [vol]. E.g. soundcheck.mp3:80 [filename]:[vol]
Custom sounds have to be stored on the Audioserver’s SD card in the folder Event_Sounds!
Only mp3 files are supported.
--




Parameters

AbbreviationSummaryDescriptionUnitValue RangeDefault Value
TdcTime double-clicks0...100.35
RoffIgnore room off commandIgnore Room Off / House Off via T5 (button 3)-0/10
BTpBluetooth pairingAs long as this input is active, bluetooth pairing is available.
During this time all bluetooth-enabled Loxone devices can be paired with e.g. a smartphone or other bluetooth-enabled devices.
Input is only visible when services and bluetooth are handled by player group
This parameter is only visible in certain configurations.
-0/10




Outputs

AbbreviationSummaryDescription
APIAPI ConnectorIntelligent API based connector.
Can link several functions between devices and blocks.
API Commands



Area of application

- Open-plan rooms, e.g. combined living and dining areas

- Areas where several speakers must permanently play the same content, e.g. restaurants or sales floors

- Central control of multiple players through one block, with individual volume per room


Event sounds

When several Audio Player blocks are combined in a fixed group, an event sound can be triggered in two ways:

- Sent to the group: it is forwarded to all connected players, and every player plays it, whether active or not.

- Sent to a single player: it is routed to the group and then to all connected players, but only active players play it; inactive players do not.


Features

- When the volume is changed via the group, the relative volume ratio between players is preserved.

- AirPlay and Spotify Connect are visible on all players by default.

- With central management by the group, individual players are no longer shown separately, only the group.


Bluetooth functionality

Bluetooth pairing for the whole group is enabled with (BTp). The group can be paired from smartphones, tablets or PCs and plays the connected source synchronously. After pairing, the players return to normal group operation. This way, users pair the group centrally instead of pairing each player individually.

- You always pair physically with a master speaker. The (BTp) switch, on the audio player or on the fixed group, controls whether pairing is allowed and whether the connection counts as a source.

- In a fixed group with (BTp) on, every master with active Bluetooth can serve as a docking point, but the group has only one active source (last connect wins) and plays it synchronously.

- Pairing requires (BTp) on for the group and a Bluetooth-enabled master (AND logic); the group does not override this.

Name shown in the Bluetooth list:

- One master on the audio player, without a fixed group: the player's room name

- Multiple masters on the same audio player, without a fixed group: the player's output name

- One master in a fixed group: the group name